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The Last of Us Part 2 takes the trophy for best visual design at the Golden Joystick Awards 2022 - sonswhirs1985

The Last of Us Part 2 takes the trophy for Best Sense modality Intention at the Golden Control stick Awards 2020

Golden Joystick Awards 2020
(Picture credit: Gamy Tail)

The Final stage of Us 2 has been awarded the Trump Visual Design prize at Golden Stick Awards 2020.

Set up to a public balloting, Racy Dog's continuation is your victor of this year's best exteroception design award, whackin out a host of other fantastic nominees. With some experient contest this year, the amazing lineup of games in a variety of different genres all mob some unfeignedly impressive visuals. From the realistic planes of Microsoft Fledge Simulator to attention deficit hyperactivity disorder the immersive experience, to the conspicuous artwork of Hades that has its own distinctive flare, players have been treated to a veritable fete for the eyes in creative virtual works.

You can see the full list of nominees below:

  •  Ghost of Tsushima
  •  Hades
  •  Ori and the Will of the Wisps
  •  Spiritfarer
  •  Microsoft Trainer
  •  Half-Life Alyx
  •  The Last of Us Part 2  (winner)
  •  Final Fantasy 7 Remake

The Last of The States Voice's tending to detail is staggering. Since the game launched, we've seen all manner of ways Naughty Cad brought the return of Ellie and Joel to life. Using bleak-edge facial animation technology to captivate the performances of its cast, each fictitious character is incredibly life-wish, allowing players to pick up every subtle expression. The studio apartment even used motion enamour technology on real horses to capture the look and movements of the animal. With intricate animations, rich environments, and immersive cutscenes, The Endmost of Us 2 really shows exactly how innovative and advanced game design can make up, and it very is a sight to lay eyes on.

Congratulations to Naughty Dog for winning this award, and to all of the other incredible nominees who made the shortlist.

Heather Wald

I started out writing for the games part of a student-run website as an undergrad, and continuing to drop a line about games in my unconstrained time during retail and temp jobs for a number of long time. At length, I earned an MA in powder magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing close to totally things tech and games-related, I so did a brief stint as a freelancer ahead I landed my role as a staff author here at GamesRadar+. Now I get to write features, previews, and reviews, and when I'm not doing that, you canful unremarkably incu me lost in any one of the Dragon Age or Mass Impression games, tucking into another delightful indie, or imbibing far too much tea for my own good.

Source: https://www.gamesradar.com/the-last-of-us-part-2-takes-the-trophy-for-best-visual-design-at-the-golden-joystick-awards-2020/

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